package com.df.ez_game.server;

import io.netty.bootstrap.Bootstrap;
import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.Channel;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.ServerChannel;

public interface NettyServerSettings {
    public EventLoopGroup boosGroup();
    public EventLoopGroup worGroup();
    public Class<? extends ServerChannel> channel();
    public void settingServerBootStrap(ServerBootstrap serverBootstrap);
    public Integer serverPort();
    void setServerPort(Integer port);
    void setServerNode(ServerNode serverNode);
}
